This game started in with a prototype in Android SDK 8 then restarted in LibDGX (Java). Now using Unity(C#) over this project that is a real-time strategy with learnable content, good attention on the journey that each player have, leveling the game to them and using simple but efficient user interface. Challenging, competitive, fun and a mode for turn based multi-playing.. without leaving the scope for social players too. A full blown development and study project tackling all my skills and expertise forcing me to sprout.Portfolio
Portable Game that intend to create some synergy between friend inner group. The conceptual aspects foment the touch, grabbing human interaction in a controversial society that make each person(not much of a friend) to play in the conform of their house against/with each other. Bonding is a word of order and that can’t be done if no one is getting together. As Panda Wars the server side is made in PHP and MySQL.Blog Pages
I’m presently active in the process of creation of two exciting game projects. To allow people have a look at my progress from time to time I’ve been posting Development Diary in a blog format expressing my frustrations as also achievements .
My skills will depend on the moment since I’m always moving to one and another technology. I will enumerate some of them, not presented by order:
My name is Lisarte Barbosa good to meet you. I developed a great passion for game development, specially how they motivate and teach their players: new and important knowledge. I made my Master Degree in Informatics Engineering with a specialization at Graphic Systems & Multimedia obtaining a 2:1. Came to U.K. Expecting for an opportunity to work in the area.
Also affectionate with audio, sound , music Metal Rock Blues & Jazz. But unfortunately unable to continue due to lack of time & and my UK “trip” pushing to a very different situation comparing back when I was playing at least once a week live.
Development of Serious Game Go2Zero: Computer Graphics, 3D, Unity3D C#, SFS2X, MySQL, Git;
Development of Automation Testing tools and flow for Physical Devices using Jira management tool;
Development of Tools for Smart Metering Devices checking the standard conformity : Embedded, C, C++, C#, SVN, Git, Visual Studio, Zigbee, Groovy;
Cyber Security Tools to ensure software and services for major world players in the area.
Development and solution (front-end and back-end) analysis of integrated and structural software systems affecting a 24/7 Online systems for different well known clients in transports area having 900 millions journeys per month. Providing their front websites, an in lieu Call Centre as well as the operative department. This is supported by various technologies. Also had opportunity to apply some gamification concepts with some presentations to the teams about Gamification and Audio/Sound, how and when to apply them.
Develop business strategies and products. Creation of products specifications, structures, modules, data and marketing. Department and software leader, bespoke front-end and back-office software or websites; Applied Gamification principals even before this label have been given. Deliver new products with the technology best suited. Identifying the customer’s needs and wants, researching potential leads and opportunities for the company and clients. Attending appointments at clients premises
Oriented to learning multimedia, which grounded the master degree thesis. An extensive research has been made throughout sound and audio and with it a prototype was created. The main intent of the prototype was the trial if this kind of software could teach people important knowledge about audio and sound so the student can efficiently use this tremendous and powerful resource, and overcome certain predetermined thoughts and actions. Interacted also with a project in LEAN and Serious Games Design.
Meanwhile my study the course receives the EUR-ACE Accreditation for the Masters. This course prepared myself with a good grounding in Software and Game Engineering, architectures. The basics of all languages allowing us to grab any technology and quickly have the most of it. A challenging course(s), pushing our creativity beyond having an eye on UI & UX. A lot emphasis was also made in Maths, Project Management, Serious Games and Learnable Object Design.
Nowadays is my main instrument but I started with classical piano. I do Love to improvise over lines of Jazz, Blues and Rock.
A man need good food in the stomach with good flavour in the mouth trying some dishes around the world.
I do enjoy to draw and paint. Unfortunately nowadays I don not have much time and space, but is something that I will resume.
Music always has been one of my biggest passions. Good music and no favourite artists, all are different, all days my mood is different for music.
I do have nurture myself my ideas, opinions and update myself to the world around me. I like to write stories that in the end might finish in a game.
My first introduction was directly to a vast amount of Serious Games of my primary school in Switzerland. From that moment on I valued games and learning.
I enjoy playing football although don’t have enough patience to watch a game. I do any sport to get stronger physically, mentally and psychosocially.
As I grew up I learn to do what ever was need to find a solution by searching, learning, trying and fixing..testing
… then upgrading!